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Explore your favourite games through their art

I’m Alex, the curator behind @VideoArtGame and @MemoryCardFiles.
Every week I share game art and explore the stories behind great games.
Made by a gamer for gamers, artists, and devs.

ISSUE 03: Why Final Fantasy XIV destroyed its first world

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NEXT ISSUE:
NOV 12


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Final Fantasy XIV armour concept art

Final Fantasy XIV concept art. Square Enix.

THE THURSDAY LETTER / ISSUE 03

Why Final Fantasy XIV destroyed its first world

How did Square Enix rebuild Final Fantasy XIV while people were still playing it?
Read how Yoshida’s team kept the old game running, moved a red moon closer with each update and turned the shutdown into Eorzea’s destruction.

READ ISSUE 03

ALSO IN ISSUE #3

How Mario was born and Syphon Filter’s abandoned time machine

Nintendo needed a game for 2,000 unsold arcade machines. Eidetic was making a spy thriller about kidnapped scientists and a time machine. Find out how those projects became Donkey Kong and Syphon Filter in Issue 03.

Every Thursday, I share game art and the stories behind our favourite games.

THE ART SHELF

A decade’s worth of gaming art

Browse a collection of art picks over the last decade, including illustrations, concept art and character designs with artist credits and links to original posts.

VISIT THE GALLERY (2017-2026)
Majora’s Mask artwork by @matiasbergara

Majora’s Mask

Art by @matiasbergara.
View original post.

Tears of the Kingdom artwork by @HikariToriumi

Tears of the Kingdom

Art by @HikariToriumi.
View original post.

Metroid artwork by @DaveRapoza

Metroid

Art by @DaveRapoza.
View original post.

BEHIND THE GAMES

Behind the games

Read stories, developer interviews, and production secrets about the art, design and decisions that shaped legendary games.

Before the virus: Syphon Filter’s abandoned time-machine story

Before the virus: Syphon Filter’s abandoned time-machine story

LockSimple

Nov 4, 2026

Eidetic’s spy thriller began with kidnapped scientists and a time machine, while its small team was learning how to make the game.

How Mario was born (and why it started with 2,000 unsold arcade machines)

How Mario was born (and why it started with 2,000 unsold arcade machines)

LockSimple

Nov 4, 2026

Miyamoto planned a Popeye game for the struggling arcade business. When he couldn’t use its characters, he had to invent his own.

How Super Mario Bros. Wonder made strangers helpful

How Super Mario Bros. Wonder made strangers helpful

LockSimple

Oct 24, 2026

Here's how Nintendo let strangers help each other without disrupting anyone’s run.

BOOKS & COMICS / THE READING SHELF

Books & comics

Get weekly recommendations of art books, comics and illustrated editions from the worlds of games.

Twilight Princess, collected in eleven manga volumes

Twilight Princess, collected in eleven manga volumes

LockSimple

Nov 5, 2026

Akira Himekawa’s Zelda adaptation brings Link and Midna’s adventure to your bookshelf.

GBA Pixel Book: 300 pages of handheld art!

GBA Pixel Book: 300 pages of handheld art!

LockSimple

Oct 24, 2026

Over 240 games and nearly 4,000 screenshots celebrate the GBA’s pixel art.

A new Genshin Impact art book is up for preorder

A new Genshin Impact art book is up for preorder

LockSimple

Oct 19, 2026

A 212-page English collection of character designs and promotional illustrations.

FROM THE FEEDS OF @VideoArtGame and @memorycardfiles

Collectibles

A weekly pick of figures, prints and editions featuring the art of games.

A PlayStation 2 you can use as a cushion

A PlayStation 2 you can use as a cushion

LockSimple

Nov 5, 2026

Banpresto’s plush PS2 brings a little PlayStation nostalgia to your sofa.

R.E.P.O.’s Semibot gets a magnetic plush

R.E.P.O.’s Semibot gets a magnetic plush

LockSimple

Oct 24, 2026

Fangamer’s nine-inch plush is up for preorder, with US shipping due in Q2 2027.

Hollow Knight’s plush comes with a magnetic Nail

Hollow Knight’s plush comes with a magnetic Nail

LockSimple

Oct 15, 2026

Fangamer’s Knight plush has a removable Nail that attaches to its hands and back.

FIND YOUR NEXT GAME FOR LESS

Gaming deals

Fresh offers from Steam, GOG, Nintendo and other stores.

Age of Wonders 4 artwork STEAM / PC / EU

Age of Wonders 4

€19.99€49.9960% off

Note: Base game.

Brotato artwork STEAM / PC / EU

Brotato

€2.49€4.9950% off

Note: Base game.

Owlboy artwork GOG / PC / EU

Owlboy

€1.95€19.5090% off

Note: Standard Edition.

VIEW ALL DEALS

GAME DEV INDUSTRY

Events & conferences

Conferences, festivals and industry gatherings for both gamers and anyone in the gaming industry.

Nordic Game 2027: four days in Malmö

Nordic Game 2027: four days in Malmö

25–28 May at Slagthuset, with conference sessions, an indie showcase and a Friday workshop programme.

Develop:Brighton 2027: the dates to save

Develop:Brighton 2027: the dates to save

13–15 July 2027 in Brighton. Dates and venue are confirmed; programme to follow.

gamescom 2027: When can you visit it?

gamescom 2027: When can you visit it?

25–29 August 2027 in Cologne.

EXPLORE EVENTS IN 2027

OPEN ROLES

Job picks

New open roles in game art, design, development and publishing.

Riot is hiring a Senior VFX Artist for VALORANT

Riot is hiring a Senior VFX Artist for VALORANT

LockSimple

Nov 5, 2026

Singapore-based weapon skin effects work, with five years of VFX experience required and relocation support listed.

Beach Bum is hiring a Lord of the Board artist

Beach Bum is hiring a Lord of the Board artist

LockSimple

Oct 24, 2026

A hybrid art role in Raanana, covering concepts, mobile UI and final assets.

Believer is hiring an Environment Art Lead

Believer is hiring an Environment Art Lead

LockSimple

Oct 16, 2026

Remote Unreal Engine 5 work, with a published US $152,000–198,000 salary range

VIEW ALL JOB PICKS

ASSETS

Useful resources for the gaming industry

Weekly assets, from original game pitches and design documents to recorded developer talks.

Cover of Condor’s original 1994 Diablo game concept document

Pitch decks & design docs

Read the pitches and production documents behind games like Diablo and Grim Fandango.

EXPLORE THE DOCUMENT LIBRARY
GDC thumbnail for DOOM: Behind the Music, presented by Mick Gordon

Conference video library

Watch developers explain their work, from Portal’s puzzle design to DOOM’s music.

EXPLORE THE VIDEO LIBRARY

Gaming art and the stories behind great games. A weekly newsletter from @VideoArtGame and @MemoryCardFiles

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